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Uses Substack subdomain (danielcamilo.substack.com). Migrating would require subscribers to re-subscribe at a new address.
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Gaming in China - Daniel Camilo's takes on Gaming at large and the Chinese gaming market in particular. Gaming consultant based in Shenzhen, China.
Data updated 3 days ago
| Public |
The Retro Millennial
1K subs
Silicon Arcadia
1K subs
Two Geeks Talking Substack!
1K subs
Weekly Growth
N/A
N/A
This is a free newsletter — no revenue data available
$20–$39
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Category benchmarks and audience-size adjusted rates
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Tracking started recently for Gaming in China (16 days ago). A growth trend will appear once we have more data points.
Track changes to Gaming in China's percentile rankings in Gaming over time
Start tracking — freeAvg Likes
7.0
Engagement Rate
0.70%· ~7 likes + comments/post
(comments + likes) / subscribers
Quality Score
Engagement vs Gaming
0.70% engagement rate
Track Gaming in China's engagement over time
Monitor quality scores, category ranking, and engagement trends
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Publishing Frequency
Weekly
Last published Mar 29, 2026
1.0 posts/week avg
Gaming Pricing
$11.9/mo avg
Your newsletter: Free
Monetization Readiness
Gaming newsletters typically start charging at ~1K subscribers
Above the typical threshold
100% of similar-size Gaming newsletters have paid tiers
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